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Getting started2026-10-21

Claim a pixel: from the map to your first world

From opening the map to someone walking into your world, there are only three steps: find a blank cell, place or apply, then turn it into a world.

Step one: find a blank cell

Open the universe map and drag to pan, scroll or pinch to zoom. Blank pixels are light; claimed ones show their owner’s colour or cover. Hover a cell to see its state: open, approval required, or already taken.

Step two: place a block, or apply

In open regions, clicking a blank pixel places a block immediately; in regions that require approval, it creates a join application for the owner, and you can follow its progress in the details. Before placing, choose a base colour — default, transparent, or any custom value.

  • Open region: click to place, visible on the map right away
  • Approval region: submit and wait for the owner
  • Private region: only the owner and invitees may place blocks

Step three: turn it into a world

Click your own pixel to enter the editor. Give it a colour, a cover and a title first, or start building directly: drag out walls, add doors, windows and furniture, change a parameter and watch the model update live.

When you are done, set the world to public so others can step in from the map and walk through it in first person.

What comes next

Once your neighbours on the map multiply, consider opening a region of your own, writing its rules and inviting people in. That is how the universe grows, one cell at a time.

Done reading? Try it yourself.

Open the map, claim a blank pixel, and put your first world on it in minutes.

Get started